Create obstacles (buildings, vegetation) and existing footpaths using the tools on the right panel.
Everything that is not an obstacle or a footpath, is considered to be a lawn.
The better you place the obstacles, the better are the simulation results. Sometimes even a single tree can affect pedestrian motion.
OSM data is only a background for drawing and is not used in simulation. Only the objects you create are used. If you wish to use OSM data directly, choose Import OSM when creating a new map.
Set attraction points.These are the places that attract people - house entrances, shops, public spaces, bus stops and other points of interest for pedestrians.
Attraction points can be large or small, this defines how many pedestrians they attract.
Click Submit the map at the top. You will get an ID which can be used to find your map and the simulation results using the form in the website header. Simulation results will contain red areas which show where pedestrians will likely walk on the grass.
Simulation may take several hours or even more if there are many maps in the queue or your map is large.
For more details about the simulation, please check Help (in Russian) and this article (in Russian).
Use OpenStreetMap as a background but mark all objects manually
Upload your own background image.
Load a .json file which was exported from OSM using JOSM or other editors
Load an AutoCAD project in DXF format
Background image is only used for easy drawing and is not saved on the server!
Map successfully submitted.
The ID is . Use it to load the map and check its status. If you would like to be notified about the simulation result, please specify your email in the form below.
All features of the map editor are only available to registered users
Anonymous access | Registered user | |
---|---|---|
Base map editor | ||
Import OSM data | ||
Import DXF | - | |
Access your map list | - | |
Map storage time | 1 week | Unlimited |